Applied & Human-Centered · Computer Science & AI
Human-Computer Interaction
The newest papers in Human-Computer Interaction that ReadSearch has read, newest first. Each links to its own page, with its authors, date, where it was published and the original.
1,000 papers, from 31 August 2026 to 5 November 2026: 993 arXiv preprints and 7 OpenAlex records.
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Newest papers, page 19
Too Long to Watch, Too Short to Leave: Designing for Agent Micro-Waits
Agentic systems increasingly carry out complex work, where a single turn routinely runs for minutes.CanvasObs: Structured Spatial Observation for Agent Editing on 2D Infinite Canvases
Editing agents on 2D infinite canvases must reason about application state that pixels may not reveal."It Wouldn't Have Been So Apparent to Me": Evaluating How Thought-Level Progress Tracking Supports Psychosocial Goals
We pursue psychosocial goals every day, from coping with anxiety, to pursuing personal growth.ValiAssist: Scaling LLM-generated Programming Feedback Validation by Demonstration
Generative AI can create programming feedback at scale, but validating its alignment with instructors' pedagogical goals and strategies remains challenging.The Differential Effects of AI Abstention on Advice Acceptance
AI advising systems are typically designed to always provide a response.Inspectable LLM-Simulated Participants for Qualitative Interview Rehearsal
LLMs are increasingly used across research workflows, including research ideation, qualitative analysis, and participant simulation.Association between Player Perception and AI Disclosure on Steam: An Exploratory Study
The use of generative AI in game development is growing rapidly and is the subject of intense debate in which player reactions play a central role.It's Complicated: Factors Influencing the Effectiveness of LLM-Generated Feedback in a Live Programming Course
We report on three iterations of an LLM-generated feedback system deployed in a live web development course, spanning three underlying models and three feedback formats.UnexpectedParrots: Iterating Behavioral Experiment Design with In-Silico Simulations
Running behavioral experiments is expensive, slow, and prone to design flaws, often detectable after collecting data.Simulating Infant Senses with Age-Tuned Networks
What a newborn sees, hears and feels, and how this changes month by month, has been measured sense by sense, with different methods and in different units.When Interpretations Persist: Downstream Influence in Gaze-Aware Assistants
AI assistants may carry forward not only observations but also interpretations of what a person is doing or may do next across time.AI-Mediated Employee Voice and Performance: Disentangling Informational and Affective Pathways
Employee voice -- the discretionary expression of ideas, concerns, and suggestions intended to improve organizational functioning -- creates value inside firms, yet organizations increasingly…Voice-Based AI Feedback in Higher Education: A Field Study on Quality and Actionability
Student feedback is a critical input for continuous improvement in higher education, yet traditional end-of-semester written surveys suffer from low response rates, superficial answers, satisficing…GazeAgent: VLM-Guided Implicit Gaze Calibration from Egocentric Multimodal Behavior for AI Glasses
AI glasses typically require explicit, user-specific eye-tracker calibration, and accuracy can drift when the device shifts during use.From Neglect to Resignation: Understanding the Evolution of Mobile Privacy
This decade-long longitudinal qualitative study follows 31 smartphone users in China across four interview waves (2014-2023) to examine how mobile privacy understanding evolves alongside shifting…Say It or Grab It? Conversational Control of UI Adaptations in Mixed Reality
Mixed reality interfaces must continuously adapt to a user's changing task and environment, yet adaptation policies are fixed in advance, either preset by the system or configured by the user.Collaborative Hand Drawing to Conceptualize Usable Privacy and Security Research Problems: Students' Perspectives (Extended Version)
In this paper, we explore students' perspectives on incorporating hand drawing to conceptualize usable privacy and security research problems.Is User Calibration Still Necessary for Continuous Myoelectric Control? A Closed-Loop Comparison of Calibration-Free Controllers
The need for user-specific calibration remains an often-cited barrier to widespread adoption of myoelectric control.Predicting Individual Differences in Lipreading From Eye-Tracking and Pupillometry During Silent Visual Speech
Lipreading ability varies widely, including among people who are hard of hearing.Leveraging Mental Models for Human-Centered Explanations: A Systematic Design Approach Illustrated by Explainable Fake Review Identification
Explainable AI (XAI) often prioritizes model fidelity over user intelligibility, yielding explanations that satisfy technical transparency yet fail to support human sense-making.