Applied & Human-Centered · Computer Science & AI
Robotics
The newest papers in Robotics that ReadSearch has read, newest first. Each links to its own page, with its authors, date, where it was published and the original.
4,418 papers, from 4 September 2026 to 5 November 2026: 4,418 arXiv preprints.
Get the few papers worth your time in Robotics every morning.
Follow Robotics and ReadSearch reads its new papers each day, then brings you the few worth reading, each with its key finding in a sentence.
Newest papers, page 53
PCLA-Bridge: A Framework for Cross-Domain Deployment of CARLA Agents
Most high-performing end-to-end autonomous driving agents (ADAs) are developed for the CARLA Leaderboard, tightly coupling them to CARLA's APIs, sensor layouts, coordinate systems, and internal clock.Reinforcement learning for hardware acceleration and system-level optimization on FPGA and integrated-circuit platforms: A survey
Reinforcement learning (RL) enables adaptive and autonomous decision-making in embedded, edge, and heterogeneous computing systems.Real-Time Ground Normal Vector Estimation for Spherical Mobile 3D Mapping using LiDAR-Inertial Odometry
Accurate ground plane normal estimation is essential for odometry in spherical mobile mapping systems (SMMS), which face challenges from rapid rotations and limited ground coverage.Warping the Workspace: Expanding Visual Access with Adjustable Reach Mapping for Humanoid Teleoperation
First-person humanoid teleoperation ties access to side and rear targets to operator rotation.Human-Robot Interaction via Meta-Learning Based Mode Recognition and Adaptive Control
In human-robot interaction (HRI) tasks, humans may interact with the robot in either an active guiding or passive following state, resulting in distinct control objectives for each interaction mode.Learning-Enhanced Observer for Sensorless Task-Null-Space Compliant Control
This paper presents a novel framework integrating a robust wrench observer with a hybrid pose and force controller for physical Human-Robot Interaction (pHRI).VeriCalib: Verifiable Target-Based LiDAR-Camera Calibration
Target-based extrinsic calibration estimates the rigid transform between sensors from a few observations of a known target, and its result is commonly assessed by the root-mean-square error of the…T-WLA: Bridging Slow Vision and Fast Touch
In contact-rich manipulation, contact conditions can change before a visual policy updates its action plan.Real2Sem2Real: 3D Semantic Augmentations for Robot Learning from a Single Human RGB Demonstration
Human video scales easily and does not need robot hardware, but existing methods require depth sensing, overlay the robot onto 2D video, or generate data only for the demonstrated objects.inr2action: Encoding Robot Episodes as Neural Implicit Representations for Recall and Action
Long-horizon robotic operation requires memory that scales with essential information rather than execution time.Flexible Language-Guided Representation Editing for Adaptive Robot Behavior
Trajectory demonstrations show robots how to behave but not why, leaving them to guess which features of the task actually matter.Learning Dynamic Games for Cooperative Iterative Tasks
We consider cooperative and iterative tasks involving multiple agents whose interactions are modeled as a dynamic game with shared constraints.Navigation Explainability for Object Avoidance with LLMs for Assistive Robots
Blind and visually impaired individuals face uncertainty when navigating unfamiliar areas.One Policy, Many Styles: Where to Aggregate Preferences for Steerable Humanoid Control?
Modern robotic agents are increasingly expected to support steerable control, where a single policy can adjust its behavioral style at runtime under changing user preferences.COWBOY: A Scalable Sim-to-Real Framework for Learning Contextual Whole-Body Manipulation
Mobile manipulators must adapt not only to objects, but also to the spatial context in which they appear: where to position the base, how to manipulate, and where to look while navigating…HyperDrone: Simulation-to-Reality Transfer at Millions of Frames per Second
We present HyperDrone, an extremely fast quadrotor simulator focused on high-performance batch rendering that is more than 20x faster than existing state-of-the-art batch quadrotor simulators.GGraph: A GPU-Accelerated Library for Graph-Based Robot Deployment and Learning
Autonomous mobile robots require spatial representations that capture geometry and semantics while staying sparse enough for planning in large, unknown environments.SLoSa: Small, Low-Power, and Safe Foundation Models for Robotic Task Planning
Safe robotic task planning requires planners that can reliably achieve task goals while satisfying safety constraints.RoPT: Robust 6DoF Object Pose Tracking in Video
Accurate 6-DoF object pose tracking is essential for robotic interaction, yet conventional monocular pipelines frequently suffer from catastrophic divergence under rapid object motion.Vector-Quantized World Model: Latent Feedback Motion Planning for Robot Manipulation
Visual world models have shown strong potential for robot planning, yet long-horizon manipulation remains challenging due to compounding prediction errors, large search complexity, and latent plans…