Applied & Human-Centered · Computer Science & AI
Graphics
The newest papers in Graphics that ReadSearch has read, newest first. Each links to its own page, with its authors, date, where it was published and the original.
278 papers, from 31 August 2026 to 5 November 2026: 265 arXiv preprints and 13 OpenAlex records.
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Newest papers, page 4
H-2DGS: Height-Field Gaussian Splatting for Sharp and Deformable Neurosurgical Surface Reconstruction
Neurosurgical navigation commonly presents magnetic resonance imaging (MRI) as 2D slices, making it difficult to relate the anatomy in those slices to the cortical surface observed through the…GenXR-Bench: Benchmarking Coding Agents for Interactive XR Development
Coding agents are rapidly advancing from single-file generation to long-horizon repository-scale engineering, yet the evaluation of their capabilities to author interactive extended reality (XR)…AutoPhyX: Automatic Text-Condition Physics Property Generation
High-fidelity 4D physical simulation requires accurate physical parameter assignments that align with diverse material properties.Test-time Adaptation for Point Cloud Denoising under Unseen Noise
Although deep learning-based point cloud denoising methods have demonstrated impressive results in recent years, their effectiveness usually degrades substantially in real-world scenarios where the…Geometry Regularization for Vanilla NeRF via Self-Supervised Cross-Ray Consistency
Neural Radiance Fields (NeRF) achieve high-quality novel-view synthesis by representing a scene as a continuous volumetric radiance field.Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds
Moving from controllable videos to genuinely playable worlds requires persistent world state, executable game rules, and low-latency interaction.Dancing Diffusion: Learning Continuous Programs for Image Generation and Editing
Diffusion models generate samples through a multi-step denoising trajectory, yet condition every step on the same instruction, so the trajectory cannot be addressed at the level of individual…A Process-Informed, Photorealistic Digital Twin for Vision-Based Inline Inspection of C-SMC Strip Deposition
Inline quality assurance for Sheet Molding Compound (SMC) manufacturing is hindered by the lack of large-scale, accurately labeled image datasets for training machine-learning models.OV-Foam: How 3D Representations Shape Semantic Feature Lifting
Existing feature lifting approaches for open-vocabulary segmentation rely on simple backprojection to assign features to primitives.GALA: Geometry-Aware Language Model for Controllable Object Arrangement
Reasoning about fine-grained placement constraints, such as support and containment, is essential for realistic 3D scene creation.Learning from Automatic 3D Gaussian Splatting Edits for Online Bayesian Scene Change Detection
Online scene change detection requires integrating incoming observations to determine which regions have changed relative to a reference scene.Neural Implicit Energy Optimization for LiDAR Mapping
Neural implicit representations provide memory-efficient signed distance field (SDF) parameterizations for large-scale LiDAR scenes, but the geometry recovered from sparse and often noisy inputs…Learning Adaptable Dexterous Skills via Hybrid Dexterous Mimicking
Dexterous multi-finger hands hold promise to unlock diverse skills like functional grasps, in-hand reorientation, and dynamic handover that the human-designed world assumes, yet existing learning…Joints, Camera, Action! Co-Generating 3D Motion and Video for Arbitrary Rigs
Video generation models can now depict remarkably realistic motion.WorldStream: Streaming Interactive 3D Worlds with Hierarchical Planning and Persistent State
We present WorldStream, an open-ended 3D world model with three simultaneous capabilities: it extends playable terrain beyond any pre-specified map, acts on open-ended language in the running world…A counterexample to Gale's conjecture in $\mathbb{R}^3$
It is known that for every partition of the sphere $S^2$ of unit diameter into four parts, the largest diameter of a part is at least $\sqrt{(3+\sqrt{3})/6} = 0.88807\dots$, and this bound is…FluidGen: Physics-Aware Fluid Video Generation via Motion-Guided Post-Training
Video generation models produce visually compelling motion but systematically fail on fluid phenomena, including smoke, fire, and explosion debris, where outputs lack coherent vortical structure and…PhysSkin++: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning
Generalizing real-time physics-based animation across diverse 3D shapes and spatial discretizations remains challenging.Open-Form Geometric Style Transfer
A geometric style learned from one family of shapes is typically applied to new shapes from the same family.Can It Actually Work? Synthesizing Functional CAD Mechanisms
While LLM agents can generate visually plausible CAD assemblies, these designs often fail to fulfill their intended physical functions.